
Push To Zero
About Push To Zero
- Push numbered boxes around a tight little room and get every one of them down to zero. Every push subtracts one, so it's less about aim and more about planning ahead.
- Positive boxes count down on their own, but negative boxes need to bump into a positive one to cancel out and the room only gives you so much space to make it happen.
- 15 levels take you from simple countdowns to negative numbers, multi-box combos and tight little rooms where one wrong push locks you out of the solution. Every level has a verified best move count if you want to chase perfect solves.
Update after the Jam:
- Same 15 levels, just a lot nicer to play through. I rewrote all the hint and lesson text so it doesn't read like a math textbook.
- Added AT PAR tracking on level select, so you can see which levels you solved in the minimum moves and chase the rest.
- Proper mobile and touch control support.
- Snappier animations.
Credits
- Music: JDSherbert - Refreshing Dawn and Smooth Driving
- Character: RhosGFX - Vector RPG Character Template
- Sound effects: Nathan Gibson - Universal UI Soundpack
- Final completion sound: HZSMITH - Free SFX Pack Vol. 4
- Cursor assets: Kenney - Cursor Pack, Input Prompts
- Typeface: Andrew Paglinawan - Quicksand
A huge thank you to all these creators for making their awesome work available!
I had a lot of fun making this game and I hope you guys have just as much fun playing it!
| Updated | 2 days ago |
| Published | 8 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | generalnarses |
| Genre | Puzzle |
| Tags | 2D, Math, Singleplayer |
| Content | No generative AI was used |
Development log
- PTZ Post-Jam Update2 days ago



Comments
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Very polished little sokoban game! Importantly it has great tutorialization, onboarding the player gradually and offering hints later on.